OutRun: the king of arcade soon on GameBoy Color

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Thu May 01 2025

OutRun: the king of arcade soon on GameBoy Color

Some game names have become arcade benchmarks, and OutRun is clearly one of them. With its ‘chill’ atmosphere, the game takes players through a variety of settings at the wheel of their Ferrari Testarossa, in charming company.

Released in 1986 and developed by SEGA, OutRun redefined arcade racing games, moving away from classic formulas. Here, there are no competitors to overtake, just a choice of tracks (musical and road) and you drive with your hair blowing in the wind. This innovative concept has marked several generations, aided by numerous ports over the years.

A console on which the game was not released? The GameBoy Color, due to an obvious lack of power (the game was nevertheless released on GameBoy Advance). This ‘oversight’ could soon be rectified thanks to homebrew developer Shane McCafferty, who is currently working on a port of the game for Nintendo's console.

The results, which can be seen on McCafferty's X page, are very promising. The game is remarkably fluid. Admittedly, some elements appear a little late and the term ‘pixel art’ takes on its full meaning, but the capabilities of the GameBoy Color are exploited to impressive effect.

If the name Shane McCafferty sounds familiar and you follow the Recalbox blog, that's normal. He's the developer behind Hero GP, a motorbike game also developed for the GameBoy Color, which we wrote about here. So there's no doubt about his talent.

OutRun
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