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Fri Mar 13 2026

Video: Recalbox RGB JAMMA 2, All Options Explained

Have you just received your Recalbox RGB JAMMA 2 or updated to the latest version and feel a bit lost in the menus? Fab2Ris has released a complete 11-minute tutorial video that walks you through every setting, option, and shortcut to get the most out of your arcade cabinet.

A complete guide from A to Z

The video explores all available options: screen modes (15 kHz, 31 kHz...), HDMI priority to temporarily switch to an external display without opening your cabinet, audio configurations (stereo jack, JAMMA mono, gain adjustment), customizable Neo Geo layouts, 4-player mode... everything is covered.

You will also discover practical panel shortcuts: adding credits, fast forward, rewind, savestates, and in-game volume adjustment. Not to mention the Twin Stick (dual joystick) option to rediscover Smash TV or Total Carnage in authentic arcade conditions, as well as input lag reduction features to optimize responsiveness.

Whether you're using a 15 kHz CRT, 31 kHz display, or a multi-frequency monitor, this video will help you fine-tune your setup for a perfectly crafted arcade experience.


You can also find the full online manual and join the Recalbox Discord to ask the community your questions.

Enjoy the work of the Recalbox team? Support the project by becoming a Patron!

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Wed Mar 11 2026

RecalCards Generator V2: the label creation tool evolves

After the launch of the RecalCard Generator in February, the Recalbox team (and more specifically Bounitos) has just released a major update that turns the tool into a true label manager. Version 2 brings highly requested features: naming, editing, batch deletion, and most importantly import/export to share your creations with the community.

Reminder: what is a RecalCard?

RecalCards are collectible physical cards designed by Recalbox that fit into the Card Reader, a dedicated reader that sits on top of your Recaltower. The idea? Bring back that nostalgic gesture from the past: choose a cartridge, blow into it (of course), insert it into the reader, and the game launches automatically. Blank when you receive them, each RecalCard can be programmed by you to launch the game of your choice from your Recalbox library.

Recalbox Patrons level 2 and 3 will receive exclusive Collector RecalCards every two months featuring artwork created by the team, paying tribute to cult retro gaming titles. These limited editions will never be available in stores.

Manage your labels like a pro

The new version lets you name your labels so you can better organize your creations. You can now edit an existing label without having to start over, and delete multiple labels at once thanks to batch selection. Very useful when testing different variations of the same artwork or when cleaning up your library.

Share your creations

The most anticipated feature is probably export/import. You can now export your labels as a file and share them with other users on the Recalbox Discord. Conversely, you can import creations from the community directly into your generator. A fan created a full Final Fantasy pack? You can grab it in one click and print it for your own RecalCards.

Selective printing

Another handy addition: you can now precisely select the labels you want to export as a PDF for printing. No more printing your entire collection when you just want to add three new games to your set.

Note: it is not possible to export or edit labels created in v1.

Head over to RecalCards Gen to try out these new features!

Enjoy the work of the Recalbox team? Support the project by becoming a Patron!

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Tue Mar 10 2026

Super Mario Galaxy The Movie: the final trailer is here

You've certainly seen it on social media, Nintendo unveiled the final trailer for The Super Mario Galaxy Movie during a Nintendo Direct on March 9, 2026. After Yoshi's presentation in January, this latest trailer confirms Donald Glover as the voice of Yoshi, and reveals Issa Rae as Honey Queen and Luis Guzman as Wart. The film releases on April 1st, 2026.

The (almost) complete English and French cast

In the original version, Donald Glover (Atlanta, Community) voices Yoshi, joining Chris Pratt (Mario), Charlie Day (Luigi), Jack Black (Bowser), Anya Taylor-Joy (Princess Peach) and Brie Larson (Rosalina). Newcomers include Issa Rae (Honey Queen) and Luis Guzman (Wart).

For the French version, the cast from the first film returns: Pierre Tessier (Mario), Benoît Du Pac (Luigi), Jérémie Covillault (Bowser), Audrey Sourdive (Peach) and Emmanuel Garijo (Toad). Yoshi's French voice has not yet been officially announced by Nintendo France. This French dubbing had received excellent feedback during the first film, to the point that American viewers envied our version on social media.

Spectacular sequences

This final trailer multiplies action sequences across different galaxies. We see Mario navigating between planets with reversed gravity, Yoshi fighting a giant T-Rex alongside the plumber brothers, battles against Bowser Jr. in space, and dizzying chase scenes. The film promises a large-scale space adventure, three years after the phenomenal success of the first installment which grossed 1.36 billion dollars at the worldwide box office.

Sources: Nintendo, Journal du Geek, Nintendo Difference

Enjoying the Recalbox team's work? Support the project by becoming a Patron!

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Sun Mar 08 2026

The Dreamcast goes wireless with 8BitMods’ BitLink DC

8BitMods, the creator of the well-known VMUPro, has just unveiled the BitLink DC, a two-part system that turns your Dreamcast into a wireless console. A dongle plugs into the console, an adapter installs inside your original controller, and that’s it. Pre-orders are now open, with delivery expected in the coming months.

The dongle: the console-side receiver

The BitLink DC Dongle plugs into any Dreamcast controller port. It acts as a wireless receiver and offers several advantages: four virtual memory cards so you never run out of space again, a USB-C port to connect wired controllers, and keyboard/mouse support for compatible games such as Quake III Arena or The Typing of the Dead. One important point: one dongle manages only one wireless controller, so if you want to play with four players, you’ll need four.

Image : 8BitMods

The adapter: turning your controller wireless

The BitLink DC Adapter fits into the second port of the controller, where the Rumble Pack used to plug in. Installation requires opening the controller to connect a small internal cable (no soldering required). Once installed, it turns your controller into a wireless version while keeping vibration support thanks to its built-in motor. Its 2200 mAh battery provides several hours of gameplay and can even recharge a connected VMUPro. Bonus: it also works on PC and Mac via Bluetooth.

Image : 8BitMods

Price and availability

The dongle alone costs £27, while the complete kit (dongle + adapter) costs £70. Available in white and black, as reported by Time Extension, they are compatible with official Dreamcast controllers, the Arcade Stick, and the StrikerDC from Retro Fighters.

Sources: 8BitMods, Time Extension, Retro Dodo

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Sat Mar 07 2026

Video: Recalbox 10 – GameCube and Its Settings Explained

The GameCube arrives on Raspberry Pi 5 with Recalbox 10! To help you get the most out of this demanding emulation, Fab2Ris has prepared a complete video tutorial guiding you step by step through the settings and optimizations. From overclocking to emulator tips, discover how to run Mario Kart Double Dash or Zelda: The Wind Waker in the best possible conditions.

Essential settings explained

This video covers all the key points to optimize your GameCube experience: freeing up system resources, choosing the right emulator, enabling or disabling the Vulkan driver, and using Recalbox 10’s advanced system settings. You’ll learn how to fine-tune the graphics settings according to your needs.

Bonus: built-in cheat codes

As a bonus, the tutorial also shows you how to enable cheat codes directly from the Dolphin-GUI emulator. Giant Link with the Master Sword right at the start of Wind Waker? It’s possible—and very easy to set up. A great way to rediscover your classics in a whole new way!

Check out the video below to see all these settings in action and optimize your GameCube on Raspberry Pi 5 (or PC or Steam Deck).


Enjoy the work of the Recalbox team? Support the project by becoming a Patron!

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Sat Mar 07 2026

The Saturn’s 3D Accelerator Mystery Finally Revealed

As reported by Time Extension, one of the greatest mysteries surrounding the Sega Saturn has finally been solved. In an interview with the Japanese magazine Beep21, former Sega engineer Junichi Naoi confirmed that the famous Saturn graphics accelerator was indeed real. Codename: Project TRIP. Its mission? To allow the 32-bit console to run games from the Model 3 arcade board, including Virtua Fighter 3 and Shenmue.

When Model 3 widened the gap

By 1996, the situation had become critical for Sega. The Model 3, their new arcade board developed with Lockheed Martin, delivered overwhelming graphical power with one million polygons per second. Compared to it, the Saturn looked weak. Naoi, who had designed the console’s SH-1 and SH-2 processors, proposed a radical solution: creating an expansion cartridge based on the Hitachi SH-3E chipset. The project was greenlit in August 1996, and a small team went to NEC to develop the prototype.

Virtua Fighter 3 and Shenmue in the crosshairs

The interview reveals that Yu Suzuki was planning to rely on this accelerator to develop Shenmue on Saturn. Virtua Fighter 3, the launch title for the Model 3 in arcades, was also meant to benefit from this extension. But faced with disappointing Saturn sales in the West and the imminent arrival of the Dreamcast, Sega ultimately abandoned the project. Both games were eventually moved to the Dreamcast, leaving Project TRIP in the drawers of history.

Model 3 accessible on Recalbox

This revelation resonates even more today as Recalbox now allows users to emulate the Sega Model 3 on Raspberry Pi 5. Virtua Fighter 3, Scud Race, Daytona USA 2 — all the titles that could have run on Saturn via the TRIP are now playable on our retro systems. The irony of the story is that it took thirty years and emulation to finally enjoy these Model 3 classics outside of arcades, despite Sega having an advanced project at the time.

Sources: Time Extension, Beep21, Sega Saturn Shiro

Enjoy the work of the Recalbox team? Support the project by becoming a Patron!

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Thu Mar 05 2026

The original Nintendo PlayStation prototype joins a museum

The National Videogame Museum in Frisco, Texas has just acquired the Holy Grail for collectors: the Sony MSF-1, the very first development prototype of the Nintendo PlayStation. This one-of-a-kind unit, even predating the known commercial prototypes, bears witness to a time when Nintendo and Sony were allies before their legendary split that ultimately gave birth to the modern PlayStation.

The oldest relic of a failed alliance

The MSF-1 is not just another prototype. It is the original development system for the CD add-on Sony was designing for the Super Nintendo in the early 1990s. Unlike the more advanced prototypes seen in recent years (including one that sold for $300,000 at auction in 2020), the MSF-1 appears as a raw development unit that plugs directly into the SNES cartridge slot. Its utilitarian look contrasts with later versions, but its historical value is immeasurable.

The birth of a rivalry

This acquisition brings back one of the biggest “what if” stories in video game history. When Nintendo abruptly ended its partnership with Sony to team up with Philips instead, Sony was left with advanced CD technology and no partner. The result? The creation of the original PlayStation in 1994, which would go on to break Nintendo’s dominance and change the industry forever.

A treasure now preserved

The National Videogame Museum states that this MSF-1 is “the only known surviving example.” Its preservation within a dedicated institution ensures that future generations will be able to witness this unique relic of a missed alliance that shaped the history of video games.

Sources: National Videogame Museum, Time Extension, Retro Dodo, Engadget

Images : National Videogame Museum

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Mon Mar 02 2026

Banjo-Kazooie arrives in handheld form with the Super Pocket Rare Edition

HyperMegaTech! and Rare have just announced the Super Pocket Rare Edition, a vertical handheld console preloaded with 14 classics from the British studio. The big surprise? Banjo-Kazooie, the legendary N64 game, optimized to run using the D-pad. This seventh iteration of the Super Pocket line will launch in June 2026 at a price of £49.99 / $69.99 / €59.99.

From ZX Spectrum to Nintendo 64

The selection spans Rare’s entire history, from the Ultimate Play The Game era to its 64-bit productions. It includes home computer gems like Jetpac, Atic Atac and Knight Lore, NES classics such as Cobra Triangle and Snake Rattle 'n' Roll, both Battletoads titles (NES and SNES), and even Conker's Pocket Tales on Game Boy Color. But it’s Banjo-Kazooie that steals the spotlight, marking the first appearance of a 64-bit game on a Super Pocket.

Optimized for the D-pad

Playing Banjo-Kazooie without an analog stick might seem unusual, but HyperMegaTech! says the game has been specifically reworked for this console. This optimized version is expected to adapt the controls to the D-pad while preserving the original experience. A bold move that could redefine the way we revisit this 3D platforming classic.

Evercade Compatible

Like all Super Pocket systems, this Rare edition features a cartridge slot compatible with the Evercade ecosystem. This means access to more than 650 additional games through the 75+ cartridges currently available. The 2.8-inch IPS screen (320×240), battery life of over 4 hours, and USB-C charging round out a package designed for gaming on the go. Pre-orders are now open, with delivery scheduled for June 2026.

Sources: Evercade, Time Extension, Kotaku

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Mon Mar 02 2026

The Recalbox Patreon space is expanding: new exclusive content

You probably already know that you can support Recalbox on Patreon. Your support allows the Recalbox team to dedicate time to the project, deliver new features, and ensure long-term maintenance and improvements. This support gives Patrons many benefits: early access to versions and updates, optimized scraping, exclusive music playlists and themes, collector RecalCards… But for the past few months, we’ve decided to go even further by creating exclusive content on Patreon, designed specifically for our Patrons. Here’s what you can expect when you join the adventure.

A monthly newsletter just for you

Every month, Patrons receive a dedicated newsletter covering both retrogaming news and Recalbox updates. Real content created for enthusiasts who want to stay up to date with the project and the broader retrogaming scene, with in-depth insights into the retro universe and what’s happening behind the scenes.

Inside reports

We’ve launched “Inside” reports, including a recent video series with digitalLumberjack to take you behind the scenes of development. Software, hardware, technical directions, design choices… The goal of these videos is simple: to show you where we stand, with the level of detail a community as involved as yours deserves.

Exclusive tutorials for new features

Before new features are fully documented and made available to everyone, Patrons get early access. To support this, we provide exclusive explanations and tutorials, so you can discover, test, and master upcoming features ahead of their public release.

A video call every two months with the Recalbox team (Recal’Talk)

This is probably the most direct benefit: roughly every two months (depending on Recalbox news), we organize a video meeting between Patrons and the Recalbox team. It’s an opportunity to review project progress, answer Patrons’ questions live, and gather feedback on concrete topics. Your input matters and is valuable to us, which is why we regularly give the floor to the Patron community.

Joining the Patrons means joining the project

These benefits are recent and will continue to evolve. The idea is to build this adventure together with you — an active, informed community that takes part in the journey and helps shape decisions. Please note that Recalbox is and will remain free and open source for everyone. If you want a front-row seat to the adventure, this is the place.

Become a Patron on Patreon

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Sun Mar 01 2026

Recalbox RGB Dual 2: All Options and Complete Video Guide

Have you just received your Recalbox RGB Dual 2 or updated to the latest version? We’ve prepared a complete tutorial video to guide you through discovering all the features and settings of your machine. Everything you need to unlock its full potential in just a few minutes!

A complete overview of the options

This ten-minute video walks you step by step through all the available settings. On the agenda: configuring the physical dip switches to ensure compatibility with your display from the very first boot, the different resolutions and signal formats (240p, 480i, 480p), RGB and composite modes, and of course the specific options for 31 kHz displays connected via VGA.

Tips for every type of screen

Whether you play on a CRT TV via SCART, a PC monitor, or a multi-sync display, the video covers every scenario. You’ll learn how to easily switch between your CRT and an HDMI screen without unplugging your hardware, how to enable scanlines in 480p, and how to reduce input lag using the experimental options available in Recalbox 10.

The physical manual included with your RGB Dual 2 remains your best companion, with its QR code giving you access to the regularly updated official wiki. Don’t hesitate to join our Discord as well, where a dedicated RGB Dual 2 channel is waiting for you!

Find the official RGB Dual 2 wiki here.

If you’d like to purchase the RGB Dual 2 on its own or as part of a complete kit, visit the official Recalbox store.

Don’t forget that if you support the Recalbox project via Patreon, you get 10% off the entire store using your promo code available in your Patron space.

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Sun Mar 01 2026

One Credit Challenge #13 : Captain Commando

After the cartoon chaos of Biomechanical Toy, the One Credit Challenge takes us into a dystopian future with a beat’em up classic: Captain Commando. Welcome to Metro City in 2026, where a team of unlikely superheroes takes on an army of super-criminals to save the planet.

Developed by Capcom for the CPS-1, the game features four characters with unique abilities: Captain Commando (Capcom’s former promotional mascot), Mack the Knife the alien, Ginzu the Bushinryu ninja (like Guy from Final Fight), and Baby Head, a genius infant piloting his mech. The gameplay expands on the genre’s foundations with the ability to ride enemy robots, keep certain weapons, and play with up to four players simultaneously.

With nine varied stages — from the city to the moon Callisto — and its over-the-top sci-fi comic book atmosphere, the title stands as one of the most iconic beat’em ups in Capcom’s catalog. Set in the same universe as Street Fighter, it remains a must-play for fans of side-scrolling brawlers.

🏆 Challenge Rules

Your objective is to achieve the highest score using a single credit.
The challenge runs from March 1st to March 15th at 11:59 PM. You can attempt it as many times as you like.

📢 How to participate?

  • Launch the game (ROM: captcomm)
  • Play and try to beat the highest score
  • Take a screenshot or photo of your final score
  • Share your score on the Discord channel #challenges, including your username and score.

⚖️ Rules to follow

To ensure fairness:

The score must be achieved with a single credit, without save states, rewind, cheats, or auto-fire (unless the game includes it by default).

Gentlemen’s agreement: using glitches that artificially inflate the score is also prohibited.

🎁 Rewards and fair play

The challenge is прежде all about discovering games, sharing tips, and, of course, having fun — all in a competitive spirit that’s always welcome!

The winner will receive a game key (GOG, Steam, etc.) to choose from a list of around 100 titles.
If you have won a challenge within the last three months, the reward will go to the next participant.

Your ranking will be added to the One Credit Challenge leaderboard.
The Season 1 champion will receive either a free RGB Dual 2 or a one-year subscription to Recalbox Patreon.

Good luck to everyone — and may the best score win!

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Fri Feb 27 2026

He-Man returns to smash Skeletor in pixel art

By the power of Grayskull! Bitmap Bureau, the studio behind Xeno Crisis, is taking on the Masters of the Universe with He-Man: Dragon Pearl of Destruction. This old-school beat ’em up launches on April 28, 2026, across all platforms, ready to bring back that classic 80s Saturday morning vibe.

Heavy pixel art action

The British studio is focusing on what it does best: massive, ultra-detailed sprites that really pop on screen. Players will battle through 12 levels across Eternia, from the Royal Palace to Snake Mountain, with an art direction inspired by classics like Turtles in Time. Each character is carefully animated, and the scaling effects recreate that distinctive arcade feel. The visual style stays faithful to the original animated series while benefiting from a modern layer of polish.

She-Ra joins the fight

The roster includes He-Man, Teela, Man-At-Arms, and a major surprise: She-Ra becomes playable for the very first time in a video game. This addition comes just in time to celebrate the character’s 40th anniversary and brings real gameplay variety in local two-player co-op. Opposing you is the usual rogues’ gallery: Skeletor, Evil-Lyn, Beast Man, and Trap Jaw are all ready to make your journey a tough one.

See you on MOTU Day

The release date is no coincidence. April 28 marks Masters of the Universe Day, the official celebration dedicated to the franchise. After the disappointment of Defender of Grayskull in the early 2000s, this new beat ’em up might finally deliver the game fans have been waiting for.

Sources: Rom-Game, Steam, Gematsu

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Thu Feb 26 2026

Two books, two legends: Square Enix and Tomb Raider on our Twitch

On our Twitch channel, Fab2Ris had the pleasure of welcoming special guests twice from Third Editions, the French reference for video game books. Two shows, two books, two fascinating deep dives into video game history: one dedicated to the Japanese giant Square Enix, the other to the absolute icon Lara Croft. If you missed these live sessions, don’t worry — here’s a quick recap, along with an invitation to (re)discover them right now!

Square Enix: The Story of a Japanese Giant

For our first show, Fab2Ris welcomed Oscar Lemaire, author at Third Editions, to talk about his book dedicated to the history of Square Enix. From Square’s near-bankruptcy in the late 1980s to the rise of one of the most influential studios in the industry, the book passionately and thoroughly retraces decades of Japanese creativity. Final Fantasy, Dragon Quest, Kingdom Hearts… legendary franchises that have shaped generations of players, all explored here from their origins to the present day. A must-have for any RPG fan and enthusiast of Japanese gaming culture.

▶️ Watch the live on our YouTube channel

Tomb Raider: The Saga of a Legend

For our second show, Thomas Méreur, also from Third Editions, joined us to discuss his book dedicated to the Tomb Raider series. From the creation of Lara Croft by Core Design in 1996 to the modern reboots by Crystal Dynamics, the book explores thirty years of adventures, graphical evolution, controversies, and reinvention. A saga that has not only shaped video game history but also left a lasting mark on pop culture as a whole. Thomas shared an expert perspective that was both nostalgic and analytical, in a discussion that fans of the iconic tomb raider won’t want to miss.

▶️ Watch the replay on our YouTube channel

Want to go further?

Both books are available directly on the Third Editions website. Whether you’re a fan of Japanese RPGs or hooked on Lara Croft’s adventures, these books are a great way to extend your passion for video games beyond the screen — and they’ll look great on any gamer’s bookshelf.

Buy The History of Square Enix on Third Editions

Buy The History of the Tomb Raider Saga on Third Editions

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Mon Feb 23 2026

Recalbox moves to version 10.0.1

Since the release of V10, many of you have shared your feedback and experiences — thank you! As you’ve seen, this is a major update, and your input has helped us identify several issues that we are fixing today.

We are now rolling out V10.0.1, a 100% bugfix update. No new features, but around twenty targeted fixes to polish the overall experience. You’ll find the full list of fixes below.

General

  • Fixed contextual theme variables when returning from a game (e.g. last played date)
  • Fixed gamelist update after automatic game addition and rescan
  • Fixed gamelist and metadata after exiting the context menu
  • Fixed re-scraping of the same system
  • Fixed reuse of already scraped data stored on disk
  • Fixed retry handling for media downloads (no more false “Fatal error”)
  • Fixed BIOS window display over HDMI
  • Fixed a potential crash and memory leaks in the texture manager
  • Fixed loading of missing or malformed PNG files
  • Fixed audio in boot videos
  • Fixed “unknown” display in folders on the legacy theme
  • Fixed saving to .ini files when the backup does not exist

CRT & TATE

  • Flycast: fixed downscaled 240p mode (phase 1/2)
  • Fixed gray colorset + “Full video” clip for CRT on recalbox-next-2025
  • Fixed frontend resolution for CRT
  • Fixed CRT menu integration with DACs
  • Fixed 240p 60Hz modes for TATE games on YOKO screens (phase 1/2)
  • Fixed pinball rotation in right-side TATE mode

Miscellaneous

  • Restored 100% spinner sensitivity in FBNeo
  • Fixed case management on Steam Deck

This update is available now and will be offered automatically the next time you start your Recalbox.

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Sun Feb 22 2026

Video: V10 / One Game - One ROM, Clean Game Lists!

Tired of scrolling for hours through your game lists full of duplicates and multiple revisions? Our new video tutorial is here to make your life easier! Learn how to clean up your libraries in just a few clicks thanks to the "One Game One ROM" feature available since Recalbox 10.

A complete video tutorial

In this ten-minute video, presented by Fab2Ris, you’ll learn step by step how to configure this game-changing option. It allows you to display only one entry per game while still keeping access to other versions (European, American, Japanese, revisions) through a simple keyboard shortcut. No more endless lists of identical games!

Bonus: clean up your arcade lists

The tutorial doesn’t stop at home consoles. You’ll also discover how to tidy up your MAME and FinalBurn Neo collections by automatically collapsing clones and displaying only parent ROMs. A particularly useful feature for arcade catalogs, which sometimes include dozens of variants of the same game.

Enjoy the video:

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Thu Feb 19 2026

Dolphin finally adds Triforce support: a breakthrough for retro arcade

Big news for the emulation community! Dolphin has just added full Triforce support to its stable branch (version 2512-395). This legendary arcade platform, the result of an unlikely alliance between Nintendo, Sega, and Namco in 2002, has remained in the shadows for over twenty years. Now, its gems like Mario Kart Arcade GP are finally becoming accessible.

When three rivals join forces

Imagine Nintendo and Sega, fierce rivals of the 90s, joining forces. That’s exactly what happened with the Triforce. The concept? Adapt the GameCube hardware for arcade use, enhanced with Sega’s networking expertise and Namco’s arcade cabinet know-how. The result: a boosted system with double the RAM and brand-new features, such as the ability to plug your GameCube memory card directly into the cabinet to transfer data between F-Zero GX and F-Zero AX.

A massive undertaking

The story of Triforce emulation has been a real saga. The first attempts date back to 2009, but the system’s complexity discouraged the Dolphin team, who abandoned the effort in 2016. For nearly a decade, a single developer, crediar, kept an alternative version alive almost single-handedly. In 2025, he reconnected with the Dolphin team to submit his fully reworked code. Today, nearly all games are playable, with the exception of The Key of Avalon, which requires a specific touchscreen setup.

Preservation first and foremost

Beyond the technical achievement, this is a major win for video game preservation. Triforce cabinets are rare and fragile, and many exclusive titles risked disappearing as the hardware aged. Thanks to Dolphin, games like Virtua Striker 4 and both Mario Kart Arcade GP titles are getting a second life. The icing on the cake: multi-cabinet network mode is now functional, making it possible to recreate the authentic arcade experience across multiple emulated machines.

On the Recalbox side, we are closely monitoring the project’s progress.

Sources: Dolphin Emulator, Time Extension, Android Authority

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Mon Feb 16 2026

Video: Recalbox V10 arrives on Steam Deck, ROG Ally and Legion Go!

Version 10 of Recalbox was officially released this week-end, and it comes with a major new feature: compatibility with modern handheld consoles! Our new video walks you through in detail how to install and use Recalbox on the Steam Deck, and more experimentally on the ROG Ally and the Legion Go.

In this comprehensive video, we guide you step by step through installing Recalbox on these machines, compare their performance and ergonomics, and explain the advantages and limitations of each model. The Steam Deck stands out in particular with deep Recalbox integration: native volume control, brightness management, sleep mode support, Wi-Fi, and Bluetooth. You’ll be able to emulate the Wii, PlayStation 2, GameCube, and even the Xbox, while keeping SteamOS accessible on the SSD so you can switch between your PC games and retro titles.

For the ROG Ally and the Legion Go, the installation process is also fully covered, although these consoles come with a few additional constraints (no SD card boot support, still experimental version). Whether you already own one of these devices or are considering buying one, this video will give you everything you need to make the most of Recalbox V10 in handheld mode!

Finally, an important note: given the price of these machines, we do not recommend purchasing one solely for Recalbox. These handheld gaming PCs are primarily designed to run relatively recent games, so using Recalbox should be seen as a bonus to also enjoy your retro gaming library.

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Sun Feb 15 2026

Hideki Sato: The Visionary Engineer Behind Sega’s Consoles Has Passed Away

The video game industry is in mourning. Hideki Sato, the legendary engineer behind all of Sega’s home consoles, passed away on February 13, 2026, at the age of 77. Less than two months after the death of David Rosen, Sega’s co-founder, another pillar of the company’s history has fallen. If Rosen built the Sega empire from arcade machines, Sato designed every console that made its way into our living rooms.

A Generation of Sega Fades Away

On December 25, 2025, we lost David Rosen, who co-founded Sega in 1965. Barely six weeks later, Hideki Sato also passed away. These two men embodied complementary sides of Sega: Rosen, the visionary entrepreneur who structured the arcade industry, and Sato, the engineer who transformed that expertise into groundbreaking home consoles.

From the Arcade to the Living Room

Joining Sega in 1971, Sato first worked on arcade machines. In 1989, after being promoted to head of the R&D department, he was given a mission: defeat Nintendo. “Sega’s console development was always influenced by our arcade development,” he explained. This philosophy led to the creation of the Mega Drive, an elegant black console with gold lettering that established Sega as a global force, selling over 30 million units.

Innovation Until the End

Sato continued with the Saturn and later the Dreamcast, Sega’s swan song in the hardware business. Although a commercial failure, the Dreamcast remains iconic for its innovations: the VMU, a built-in modem, and the first successful console MMO. “The keyword during development was ‘play and communication,’” Sato explained, carrying on the social vision of gaming that Rosen had initiated in his Japanese arcade halls.

A Shared Legacy

From 2001 to 2003, Sato served as Sega’s president during its difficult transition to becoming a third-party publisher. Where Rosen built the empire, Sato forged its weapons. If we are here together enjoying retrogaming today — whether on original hardware or through emulation — it is in part thanks to them.

Sources: Time Extension, Kotaku, PC Gamer

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Sun Feb 15 2026

One Credit Challenge #12 : Biomechanical Toy

After the aquatic brain-teasers of Risky Challenge and its life-saving Tetris blocks, the One Credit Challenge is back in action with a crazy run and gun! Biomechanical Toy (Gaelco, 1995) leaves puzzles and rising water behind to plunge us into a world of wild living toys, somewhere between a nightmarish Toy Story and a cartoon-style Metal Slug.

Developed by the Spanish studio Zeus Software, this side-scrolling shoot’em up puts you in the shoes of Inguz, an ’80s action hero figurine (with a slight Steven Seagal vibe), tasked with recovering the Magic Pendulum stolen by the criminal Scrubby. This pendulum brings toys to life, and without it, their magical world is doomed to disappear. Armed with a semi-automatic pistol, players battle through toy-themed levels: giant chessboards, a high-speed train, an office desk with a computer in the background…

Visually explosive with its vibrant colors and bold cartoon style (matched by an equally energetic soundtrack), Biomechanical Toy delivers fast-paced gameplay and an unusual strategic ammo management system for the genre. Overlooked at release due to its Spanish origins and the rise of 3D gaming, this hidden gem eventually found new life through the Gaelco Arcade 1 compilation on Evercade. A perfect challenge to discover one of the hidden pearls of ’90s arcade run and gun games!

🏆 Challenge Rules

Your objective is to achieve the highest score using a single credit.
The challenge runs from February 16 to February 28 at 11:59 PM. You may attempt it as many times as you like.

📢 How to participate?

  • Launch the game (ROM: biomtoy)
  • Play and try to beat the highest score
  • Take a screenshot or photo of your final score
  • Share your score on the Discord channel #challenges, including your username and score

⚖️ Rules to Follow

To ensure fairness:

Scores must be achieved on a single credit, without save states, rewind, cheats, or auto-fire (unless built into the game).

Gentlemen’s agreement: the use of glitches that artificially inflate scores is also prohibited.

🎁 Rewards & Fair Play

The goal of the challenge is above all to discover games, share tips, and most importantly, have fun — all within a healthy competitive spirit!

The winner will receive a game key (GOG, Steam, etc.) chosen from a list of around 100 titles.
If you have won a challenge within the last three months, the prize will go to the next participant.

Your ranking will be added to the One Credit Challenge leaderboard.
The champion of the first season will win either an RGB Dual 2 or one year of Recalbox Patreon membership.

Good luck to everyone — and may the best score win!

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One Credit Challenge
Arcade
Biomechanical Toy
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Sun Feb 15 2026

Video: All V10 Options Explained

As you know, Recalbox version 10 was officially released this Friday, February 13! To mark the occasion, Fab2ris has prepared a video of over one hour to walk you through all the new features of this V10.

This video is a comprehensive guide covering all the features of Recalbox V10. From the new theme manager to in-game options (rewind, softpatching, save states), including shaders, HD mode, RetroAchievements, Netplay, arcade systems, TATE mode, and much more… We reveal all the settings and tips you need to get the most out of your Recalbox!

Please note that this video primarily targets HDMI users. Additional tutorial videos will be released for CRT and JAMMA setups.

Whether you’re new to the system or a long-time user, you’ll definitely find something to enhance your retrogaming experience. Enjoy the video and have fun with V10!

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V10
Tutoriel
Guide
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